Tagged: GPU computing


Using the C++ bindings for OpenCL

While the OpenCL API is written in C, the OpenCL 1.1 specification also comes with a specification for C++ bindings. In this post I go through how to use the C++ bindings instead of...


Getting started with OpenCL and GPU Computing

OpenCL (Open Computing Language) is a new framework for writing programs that execute in parallel on different compute devices (such as CPUs and GPUs) from different vendors (AMD, Intel, ATI, Nvidia etc.). The framework...